Hook, Line, and AxeHook Line and Axe follows the insurrectionist on his journey of rebellion in a level-based hack-and-slash adventure that throws you into the heart of Area 51 to unravel a government conspiracy. Armed with your trusty battle ax and a versatile grappling hook, the player must navigate expansive military landscapes and confront dangerous enemies. Conquering bosses unlocks powerful abilities, and you can dive into endless possibilities as you customize your gameplay through a dynamic skill tree, ensuring every playthrough is a unique and adrenaline-fueled experience
Our team, Triple AAA Games, is composed of seven students with over 3 years experience in Computer Graphics, including: Tommy Hochstetler, Connor Elsworth, Alan O'Cull, Shelby Hockaday, Patrick Ryan, Matt Schuler, and Will Montgomerey. |
View Our Development
Every month we post a blog about what we have been working on, as well as gameplay showcases. Visit our blog page if you want to follow along with development!
|
The Triple AAA Team
Connor Elsworth
Gameplay Design, Programming, Sound Design
|
Alan O'Cull
Character Art, Animation, Programming
|
Shelby Hockaday
Animation, 3D Modeling
|
Patrick Ryan
Gameplay and Level Design, 3D Modeling, Animation
|
Tommy Hochstetler
3D Animation, 3D Modeling, VFX
|
Will Montgomery
Environment Art, Hard Surface/Prop Modeling, Lighting
|
Matt Schuler
Hard Surface Modeling, Sculpting, Texturing
Get In Touch
If you would like to reach out with any comments, criticisms, or feedback, we would love to hear it. You can contact us through this website, our email, or any of our social media.
|